14k+
Teams building
worldwide
Premium about-page templates: a story page with a grainient collage, animated stat band, values, and team grid, and a journey page with an animated milestone timeline, metrics, and leadership.
about-story.tsxA full about page: a TextReveal headline, a grainient + avatar collage, and a mission column with value cards, composed with the premium stat band, team grid, and split CTA blocks.
beUI started with a simple frustration: great products deserve great motion, but it's the first thing teams cut for time. So we made it copy-paste easy.
Remote-first, craft-obsessed
A small team across nine time zones, shipping in the open.
A senior crew
Designers and engineers who've shipped at scale.
Est. 2018
Building in the open ever since.
For too long, the polish that makes products feel premium lived only inside a handful of well-funded design teams. We're changing that — packaging the motion, the timing, and the taste into source you own and ship the same day.
No black-box dependencies, no lock-in. Just thoughtful components, built to be read, tweaked, and made yours.
We sweat the details others skip — motion, timing, and the small interactions that make software feel alive.
Every roadmap call starts with the people using the product. We build with them, not just for them.
We move fast and refine in the open — small focused releases beat big risky ones, every time.
By the numbers
A clear view of the pace, reliability, and reach behind every release.
14k+
worldwide
92+
and counting
60
nine time zones
8yrs
in the open
Designers and engineers who've shipped at the companies you know — now building in the open.
We're hiring across design and engineering, fully remote. Come help us make premium the default.
about-timeline.tsxAn editorial about page built around an animated milestone timeline, with a headline intro, metric cards, and a leadership grid.
beUI has always been about one thing — making premium motion something any team can ship, not a luxury reserved for the few.
2018
Started as a side project — a handful of motion components we kept copying between client builds.
2020
Released the free library. It hit the front page and the issues started pouring in — in a good way.
2023
Launched the private registry so teams could install polished blocks and templates the same day.
2026
Now thousands of teams ship with our blocks, templates, and agent primitives across nine time zones.
Building in the open
A senior team across nine time zones, since 2018.
By the numbers
A clear view of the pace, reliability, and reach behind every release.
14k+
worldwide
92+
and counting
60
nine time zones
8yrs
in the open
Hover a panel to meet the crew building in the open.